Hanzo Hasashi was a member of the Shirai-Ryu assassin clan until they and his family were killed by Sub-Zero of the rival Lin Kuei clan. Hanzo's soul was claimed by the Netherrealm sorcerer Quan Chi, who resurrected him as the revenant Scorpion and gave him the chance to avenge his family's deaths. Full of rage and hellfire, Scorpion fights alongside Quan Chi in Netherrealm's invasion of Earthrealm.
Remorse for his role in resurrecting Shinnok weighed heavily upon Scorpion's soul.
His desire for vengeance had brought Earthrealm to the brink of destruction.
Scorpion offered to perform Hara Kiri to atone for his offense.
But Raiden suggested a more productive alternative.
Instead of death, Raiden sentenced Scorpion to life.
He imbued Scorpion with a small portion of the Jinsei's power, linking him to Earthrealm's essence.
Scorpion and his Shirai Ryu clan would protect the Jinsei and Earthrealm forever.
Scorpion was the first character that we worked on to figure out the look and feel for the characters in Mortal Kombat X.
Rather than using the power of the new console hardware to push the fantastic elements of the character, we decided to use it to make Scorpion feel as realistic as possible. We wanted players to see sweat and dirt on his skin and the wear and tear on his costume. He needed to look like he could walk out of your tv and into the real world.
The end result of that work is his prime costume. We knew we were on to something good when we got such a positive response from the teaser trailer featuring Scorpion and Sub-Zero fighting in a moonlit forest.
Since the story of Mortal Kombat X takes place across such a large span of time, we had the opportunity to revisit Scorpion's costume from Mortal Kombat 9, bringing more of that real world feel to what was a far more fantasy inspired costume. We also got to design what he looked like before he became Scorpion, when he was still a man named Hanzo Hasashi. This helped inform the designs for the Shirai Ryu ninjas as well as Takeda later on in development.