Kenshi — Mortal Kombat X

Index of Contents

Biography

loading screen The swordsman Takahashi Kenshi spent his early adulthood searching the world for worthy opponents. When the sorcerer Shang Tsung duped him into retrieving the enchanted sword Sento from the Well of Souls, the result left Kenshi sightless. Humbled but with a new sense of purpose, Kenshi vowed to rid the realms of despicable creatures like Shang. He served Earthrealm admirably in its conflict with Netherrealm. In his post-war travels he met and fell in love with a young Thai-American woman. Eventually Kenshi's wanderlust returned and he departed. Years later he learned the woman had been murdered--leaving their eight-year-old son in Kenshi's care. The boy's mother's murder led Kenshi to entrust his son to Hanzo Hasashi, the former Scorpion, to raise as a warrior. Kenshi promised Hanzo he would return one day to reclaim Takeda. Together father and son would hunt down the boy's mother's murderer. Meanwhile Kenshi continues his itinerant ways, occasionally helping out his friend General Blade as a consultant to the Special Forces.

Renders and Pictures

bio tower
mugshot

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Wallpapers

bio bio bio

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MKX Mobile Renders

Alternate Costumes

Tournament
Unlock in The Krypt or beating the Klassic Tower with Kenshi
Ronin
Samurai Skin Pack DLC (Included in the Kombat Pack)

Fatalities

Fatality 1: Tele-Copter (Far)
back forward back back
Fatality 2: My Puppet (Mid)
forward down back up
Stage Fatality (Close)
down forward down x

View all Mortal Kombat X finishers

Brutalities

Brutality 1: Leg Up
back forward x
· Only in Balanced Variation
· Must get first hit of the match
· Final hit must come from a Tele-Flurry back forward x
Brutality 2: Demon Slice
down back square
· Only in Possessed Variation
· Player must hold up during final hit
· Final hit must come from a Sickle Lift down back square or Sickle Strike down back square plus r2
Brutality 3: Instant Karma
back forward triangle plus r2
· Only in Kenjutsu Variation
· Kenshi must connect 5 Tele-Pushes back forward triangle during the match
· Must be Jump Distance away from the opponent
· Final hit must come from a Tele-Push back forward triangle or Tele-Blast back forward triangle plus r2
Brutality 4: Brutal Kick
triangle , triangle , circle
· Available in all Variations
· Final hit must come from the Concentration kombo triangle , triangle , circle
Brutality 5: Used Up
l1 or square plus x
· Available in all Variations
· Player must hold down during the final hit
· Final hit of the match must come from a throw l1 or square plus x

View all Mortal Kombat X finishers

Ending

Having defeated Shinnok, Kenshi joined Takeda on his quest to avenge his mother Suchin's murder.
Their travels took them to a cave where he and Takeda freed a man, Taven, encased in a stalagmite.
Kenshi told Taven that his brother, Daegon, was the founder of the Red Dragon assassin clan.
Daegon had not only murdered Suchin, but his and Taven's parents as well.
Together, Kenshi, Takeda and Taven laid siege to the Red Dragon base.
Daegon fell victim to Kenshi's rage.
Suchin's murder had been avenged.

Concept Art

Since Mortal Kombat 9, we knew that Kenshi would have done some traveling, and grown. He would also have also been more involved in Special Forces operations, requiring a more battle-ready appearance. We explored different materials, origins, and shapes for armor, while staying around the familiar look of Kenshi's outfit.

We liked seeing shoulders reminiscent of the Mortal Kombat: Deception Kenshi and the silhouette created in conjunction with the coat tail. From there, we equipped him with what we felt was the bare minimum amount of armor he would need. Being a confident master swordsmen, weighing him down and making him look heavy felt like it would be a mistake.

Other Appearances


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