Fatalities and Brutalities — Mortal Kombat X / Mortal Kombat XL

Mortal Kombat X / Mortal Kombat XL

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Alien Bo' Rai Cho Cassie Cage D'Vorah Ermac Erron Black Ferra/Torr Goro Jacqui Jason Jax Johnny Cage Kano Kenshi Kitana Kotal Kahn Kung Jin Kung Lao Leatherface Liu Kang Mileena Predator Quan Chi Raiden Reptile Scorpion Shinnok Sonya Sub-Zero Takeda Tanya Tremor Triborg

Stage Brutalities | Stage Fatalities & Stage Brutalities (dedicated page)

Mortal Kombat X Finishers

The following directions assume that your character is facing right


Cassie Cage

Fatality 1: Bubble Head (Mid)
forward down back forward x
Fatality 2: Selfie (Close)
down forward down back b
Stage Fatality (Close)
down down back forward y
Brutality 1: Pop Goes
back down a
· Only in Hollywood Variation
· Cassie must hit the opponent with x Nut Kracker back down a during the match
· Final hit must come from Nut Kracker back down a
Brutality 2: Beatdown
back forward a
· Only in Brawler Variation
· Final hit must come from a a hit kombo that ends with the Take Down back forward a
Brutality 3: Half Day?
down down x plus rt
· Only in Spec Ops Variation
· Cassie must perform x American Way down back x during the match
· Must be Jump Distance away from the opponent.
· Final hit must come from Target Paint down down x plus rt
Brutality 4: Hats Off
downforward x
· Available in all Variations
· hold up before the third hit of Kick Abuse
· Final hit must come from Kick Abuse downforward x
Brutality 5: Between The Eyes
back forward x
· Available in all Variations
· Must be Jump Distance away from the opponent
· Final hit must come from Single Shot back forward x
Brutality 6: Eye Popper
back down a plus rt
· Only in Hollywood Variation
· Cassie must hit the opponent with at least 6 Nut Krackers back down a during the match
· Final hit must come from Nut Buster back down a plus rt

D'Vorah

Fatality 1: Bug Me (Mid)
back forward back a
Fatality 2: Heart Broken (Close)
forward back forward y
Stage Fatality (Close)
forward forward rt
Brutality 1: Incubate
lb or x plus a
· Only in Brood Mother Variation
· D'Vorah must connect a Krawler attacks down forward a
· Final hit must come from her throw lb or x plus a
Brutality 2: Bug Zapper
down back x plus rt
· Only in Swarm Queen Variation
· Must be Jump distance away from the opponent
· Final hit must come from Infestation down back x plus rt
Brutality 3: Acid Burn
down forward x
· Only in Venomous Variation
· Perform a combo that does over 30% damage
· D'Vorah must hit with all 6 hits of Bug Spray down forward x
· Final hit must come from Bug Spray down forward x
Brutality 4: Fly Swatter
(Air) down plus lb , back
· Available in all Variations
· Perform a b hit kombo that ends with the Backward Air Throw (Air) down lb , back
· Final hit must come from the Backward Air Throw (Air) down lb , back
Brutality 5: Migraine
down back b
· Available in all Variations
· D'Vorah must have over 50% health remaining
· Player must hold forward during the final hit
· Final hit must come from Ovipositor Charge down back b

Ermac

Fatality 1: Inner Workings (Mid)
down up back
Fatality 2: Head Out (Mid)
forward down down up
Stage Fatality (Close)
down up down down a
Brutality 1: Gluttony
down back x plus rt
· Only in Mystic Variation
· Final hit must come from Tele-Hold down back x plus rt
Brutality 2: Soul Eater
back forward x
· Only in Master of Souls Variation
· Must land a 10 hit kombo during the match
· Must have a souls active and perform Soul Ball back forward y
· Final hit must come from a Soul Release back forward x
Brutality 3: Controlled Chaos
back forward y
· Only in Spectral Variation
· Ermac must be in flight with Soul Ascension down up rt
· Final hit must come from a Soul Charge back forward y during Soul Ascension
Brutality 4: We Win
down back x
· Available in all Variations
· Must perform a 5 hit kombo that ends with Force Lift down back x
· Final hit must come from a Force Lift down back x
Brutality 5: Nether Force
(Air) down back b plus rt
· Available in all Variations
· Must perform 10 Special Attacks during the match
· Final hit must come from an Air Force Port (Air) down back b plus rt

Erron Black

Fatality 1: Sand Storm (Mid)
down back forward down x
Fatality 2: Six-Shooter (Far)
back forward back forward y
Stage Fatality (Close)
down down down b
Brutality 1: Quick Draw
down back x , b
· Only in Gunslinger Variation
· Must perform 5 back dashes
· Must be Sweep Distance away from the opponent
· Must be in Stand Off Stance down back x during final hit
· Final hit must come from Spin Shot b while in Stand Off Stance
Brutality 2: Sword In The Stone
down forward y
· Only in Outlaw Variation
· Player must press up down up during final hit
· Final hit must come from Tarkatan Infection down forward y
Brutality 3: Swing Low
down back y
· Only in Marksman Variation
· Final hit must come from Swing Shot down back y
Brutality 4: Serenity
down back forward y
· Available in all Variations
· Player must press x or y 15 times during final hit
· Final hit must come from Sand Trap down back forward y or Quick Sand down back forward y plus rt
Brutality 5: Tunnel Vision
lb or x plus a
· Available in all Variations
· Player must hold forward during final hit
· Final hit must come from a throw lb or x plus a

Ferra/Torr

Fatality 1: Better Than One (Close)
forward back forward back a
Fatality 2: Play Time (Mid)
down back forward back back
Stage Fatality (Close)
back forward back b
Brutality 1: Stabby Stab
down back forward x plus rt
· Only in Ruthless Variation
· Ferra/Torr must be buffed from Pain And Gain down down x
· Final hit must come from Grab 'n' Stab down back forward x plus rt
Brutality 2: Twisted
down back forward x
· Only in Vicious Variation
· Must use x Level Interaction
· Player must press any attack button 5 times during the final hit
· Final hit must come from Deep Stab down back forward x
Brutality 3: Steam Roller
back forward y plus rt
· Only in Lackey Variation
· Ferra/Torr must hit the opponent with a Boulder Rolls back forward y during the match
· Final hit must come from Double Boulder Roll back forward y plus rt
Brutality 4: Play Thing
forward y
· Available in all Variations
· Must perform a y hit kombo with Kaber Toss forward y as the final hit
· Final hit must come Kaber Toss forward y
Brutality 5: Trample
back forward a
· Available in all Variations
· Must run a times during the match
· Player must hold forward during final hit
· Final hit must come from Tuck 'n' Charge back forward a
Brutality 6: Step On Down
back a , y plus b
· Only in Lackey Variation
· Final hit must come from Step Aside kombo back a , y plus b

Jacqui

Fatality 1: Blown Out (Close)
back forward back forward y
Fatality 2: Fist Pump (Close)
forward down back b
Stage Fatality (Close)
down forward down b
Brutality 1: Shrapnel
down back y
· Only in Shotgun Variation
· Must use x level Interaction during the match
· Must be Sweep Distance away from the opponent
· Final hit must come from a Low Blow down back y or Low Blast down back y plus rt
Brutality 2: Heavy Artillery
down forward y , rt
· Only in Full Auto Variation
· Final hit must come from a Hand Cannon down forward y , rt
Brutality 3: Aftershock
(Air) down down b plus rt
· Only in High Tech Variation
· Jacqui must have Gauntlet Spark down back y or Gauntlet Ignite down back y plus rt active during the final hit
· Final hit must come from an Air Ground Smash (Air) down down b or Air Ground Tremor (Air) down down b plus rt
Brutality 4: Gun Show
back forward b plus rt
· Available in all Variations
· Player must hold b during the final hit
· Final hit must come from a Gauntlet Flurry back forward b plus rt
Brutality 5: Mind Blown
back forward y plus rt
· Available in all Variations
· Player must press forward forward forward during the final hit
· Final hit must come from a Bionic Blast back forward y plus rt

Jax

Fatality 1: T-Wrecks (Close)
forward back down y
Fatality 2: Jax The Ribber (Close)
down back forward forward
Klassic Fatality: Arm Rip (Close)
forward down forward back x
Stage Fatality (Close)
down forward down x
Brutality 1: Rocket Roll
down back y plus rt plus up
· Only in Heavy Weapons Variation
· Opponent must be in the air
· Final hit must come from L.A.W. Blast down back y plus rt plus up
Brutality 2: Ground Breaking
down down b plus rt
· Only in Pumped Up Variation
· Jax must connect a Ground Pounds during the match
· Player must hold b during Ground Shake
· Final hit must come from a Ground Shake down down b plus rt
Brutality 3: Ragdoll
down back forward x plus rt
· Only in Wrestler Variation
· Must perform entire Quad Grapple Chain down back forward x plus rt , y , a , b , x plus y plus a plus b
· Final hit must come from Quad Grapple Chain down back forward x plus rt , y , a , b , x plus y plus a plus b
Brutality 4: Gotcha Down
down back x
· Available in all Variations
· Player must hold forward during Gotcha Grab
· Final hit must come from Gotcha Grab down back x
Brutality 5: Sledge Hammer
back forward y plus down
· Available in all Variations
· Opponent must be ducking
· Final hit must come from a Downward Dash Punch back forward y plus down or a Downward Dash Fist back forward y plus rt plus down

Johnny Cage

Fatality 1: Here's Johnny (Close)
back forward back forward x
Fatality 2: Little Improv (Mid)
forward back forward forward
Klassic Fatality: Decap (Close)
forward forward down up
Stage Fatality (Close)
down back forward rt
Brutality 1: Wow Out
back x , y , x
· Only in Fisticuffs Variation
· Final hit must come from the Speed Bag kombo back x , y , x
Brutality 2: Fall Guy
back forward b
· Only in Stunt Double Variation
· Johnny must have Mimic active during final hit down back b
· Must hold forward during final hit
· Final hit must come from a Shadow Kick back forward b
Brutality 3: Bring It On
down back b
· Only in A-List Variation
· Final hit must come from a Rising Kick down back b
Brutality 4: Blood Spurt
y , x , b
· Available in all Variations
· Johnny and opponent must be facing the camera
· Final hit must come from the Take Two kombo y , x , b
Brutality 5: Eye Popping
back down a
· Available in all Variations
· Johnny must perform b Nut Punches back down a during the match
· Final hit must come from a Nut Punch back down a or Nutcracker back down a plus rt
Brutality 6: Heads Will Roll
back down a plus rt
· Available in all Variations
· Johnny must perform 5 Nut Punches during the match
· Final hit must come from a Nutcracker back down a plus rt

Kano

Fatality 1: Head Case (Close)
down forward down back a
Fatality 2: Knife To Meet You (Far)
down down forward x
Stage Fatality (Close)
up up back a
Brutality 1: Just The Tip
down back x plus rt
· Only in Cutthroat Variation
· Final hit must come from a Bloody Slice down back x plus rt
Brutality 2: Glaring Light
down back a , rt
· Only in Cybernetic Variation
· Kano must perform a 5 hit kombo that ends with an Enhanced Upward Laser down back a , rt
· Final hit must come from an Enhanced Upward Laser down back a , rt
Brutality 3: Wham Bam
down forward back b
· Only in Commando Variation
· Player must press down down down during final hit
· Final hit must come from Power Slam down forward back b or Power Bomb down forward back b plus rt
Brutality 4: Terminate
lb or x plus a
· Available in all Variations
· Connect a throws lb or x plus a during the match
· hold up during final throw lb or x plus a
· Final hit must come from a throw lb or x plus a
Brutality 5: Ballin'
(Air) back forward a , rt
· Available in all Variations
· Opponent must be blocking and die from chip damage
· Final hit must come from an Air Ball (Air) back forward a , rt
Brutality 6: Pop Off
down forward x
· Only in Commando Variation
· Player must press x or y 15 times during final hit
· Final hit must come from a Choke down forward x

Kenshi

Fatality 1: Tele-Copter (Far)
back forward back back
Fatality 2: My Puppet (Mid)
forward down back up
Stage Fatality (Close)
down forward down a
Brutality 1: Leg Up
back forward a
· Only in Balanced Variation
· Must get first hit of the match
· Final hit must come from a Tele-Flurry back forward a
Brutality 2: Demon Slice
down back x
· Only in Possessed Variation
· Player must hold up during final hit
· Final hit must come from a Sickle Lift down back x or Sickle Strike down back x plus rt
Brutality 3: Instant Karma
back forward y plus rt
· Only in Kenjutsu Variation
· Kenshi must connect 5 Tele-Pushes back forward y during the match
· Must be Jump Distance away from the opponent
· Final hit must come from a Tele-Push back forward y or Tele-Blast back forward y plus rt
Brutality 4: Brutal Kick
y , y , b
· Available in all Variations
· Final hit must come from the Concentration kombo y , y , b
Brutality 5: Used Up
lb or x plus a
· Available in all Variations
· Player must hold down during the final hit
· Final hit of the match must come from a throw lb or x plus a

Kitana

Fatality 1: Dark Fan-Tasy (Mid)
down forward back forward y
Fatality 2: Splitting Hairs (Mid)
back forward down down
Klassic Fatality: Decapitation (Close)
down up b plus rt
Stage Fatality (Close)
forward down down a
Brutality 1: Back That Up
(Air) down back a
· Only in Royal Storm Variation
· Kitana must perform x reflect move during the match with Bounce Back down back b
· Final hit must come from an Air Square Boost (Air) down back a or Air Square Wave (Air) down back a plus rt
Brutality 2: Lost Girl
down back a
· Only in Assassin Variation
· Must have Sharpen active down forward b or Razor Blade active down forward b plus rt
· Final hit must come from an Assassin Strike down back a or Assassin Impale down back a plus rt
Brutality 3: All Is On
down forward x
· Only in Mournful Variation
· Guide Glaive to the opponent's head hold up after Glaive Throw
· Final hit must come from a Glaive Throw down forward x
Brutality 4: Biggest Fan
down back y plus rt
· Available in all Variations
· Kitana must connect a Rising Fans down back y during the match
· Final hit must come from Rising Blades down back y plus rt
Brutality 5: Off The Top
back forward a
· Available in all Variations
· Player must hold forward during final hit
· Final hit must come from a Throat Slice back forward a or Throat Slash back forward a plus rt

Kotal Kahn

Fatality 1: Be Mine! (Close)
down back forward x
Fatality 2: Tight Squeeze (Close)
forward back forward back y
Stage Fatality (Close)
forward down back x
Brutality 1: Totem This
· Only in Blood God Variation
· Kotal must summon each of his Totems once
· Kotal must have Crystal Totem active down back x
· Final hit must come from y Fist Uppercut down plus y
Brutality 2: Sawed Off
· Only in War God Variation
· Final hit must come from a a hit kombo that ends with Saw Blade down forward y
Brutality 3: Dry Rub
· Only in Sun God Variation
· Kotal must have level a of Sun God Choke or Moon God Choke
· Final hit must come from Sun God Choke down back y or Moon God Choke down back y plus rt
Brutality 4: Stick Around
· Available in all Variations
· Must be Jump Distance away from the opponent
· Final hit must come from a Sunstone down forward a
Brutality 5: Kotally Awesome
· Available in all Variations
· Must be Sweep Distance away from the opponent
· Final hit must come from God Ray down forward b or Sunlight down forward b plus rt
Brutality 6: Offering
· Available in all Variations
· Kotal's opponent must have over 50% health remaining
· Sacrifice YOURSELF with a Blood Offering forward down back b to end the round
· Final hit must come from Blood Offering forward down back b

Kung Jin

Fatality 1: Target Practice (Close)
down forward down back y
Fatality 2: Pinned Down (Mid)
forward back down down x
Stage Fatality (Close)
up down forward b
Brutality 1: Bullseye
(Air) down back y
· Only in Ancestral Variation
· Kung Jin must use every Quiver type at least once during the match
· Must be Sweep Distance away from the opponent
· The Final hit must hit the opponent in the head
· Final hit must come from an Air Down Arrow (Air) down back y
Brutality 2: Burnt Out
down back x
· Only in Bojutsu Variation
· The opponent must be in the air during the final hit
· Final hit must come from a Bo Flame down back x
Brutality 3: Decapitator
back forward x
· Only in Shaolin Variation
· Guide Chakram to the opponent's head hold up after Chakram throw
· Guide Chakram to the opponent's shins hold down after Chakram throw
· Final hit must come from a Chakram back forward x
Brutality 4: Round About
down back b plus rt
· Available in all Variations
· Perform a Cartwheel Drops down back b during the match
· Final hit must come from a Cartwheel Smash down back b plus rt
Brutality 5: A Little Heart
down forward y
· Available in all Variations
· Must be Sweep Distance away from the opponent
· Final hit must come from a Straight Arrow down forward y
Brutality 6: Where'd You Go
lb or x plus a
· Available in all Variations
· Must use x Level Interaction
· Final hit must come from a throw lb or x plus a

Kung Lao

Fatality 1: Face Grind (Close)
down back down forward b
Fatality 2: Flower Pot (Close)
down forward down back x
Klassic Fatality: Hat Split (Close)
forward back forward a
Stage Fatality (Close)
down forward down a
Brutality 1: Spin Cycle
down forward x plus rt
· Only in Tempest Variation
· Kung Lao must have over 50% health remaining
· Final hit must come from a Cyclone down forward x plus rt
Brutality 2: Grind Away
down forward y plus rt
· Only in Buzz Saw Variation
· Must be Jump Distance away from the opponent
· Final hit must come from a Upward Buzz Saw down forward y plus rt
Brutality 3: Z Hat
down down y
· Only in Hat Trick Variation
· Kung Lao must set a Hat Trap down forward y or Away Hat Trap down back y
· Final hit must come from a Hat Call Back down down y or Heavy Call Back down down y plus rt
Brutality 4: Klassic Toss
back forward y
· Available in all Variations
· Must be Jump Distance away from the opponent
· Guide hat to the opponent's waist hold down or neck hold up after Hat Toss
· Final hit must come from a Hat Toss back forward y
· For Buzz Saw Variation hold y during final Hit
Brutality 5: Open Wide
lb or x plus a
· Available in all Variations
· Player must press x or y 15 times during throw
· Final hit must come from a throw lb or x plus a

Liu Kang

Fatality 1: Sore Throat (Close)
down down back forward forward
Fatality 2: Splitter (Close)
back forward down up
Stage Fatality (Close)
down forward back a
Brutality 1: Dragon's Den
down back y plus rt
· Available in all Variations
· Liu Kang must connect a Dragon's Roar during the match down back y
· Final hit must come from a Dragon's Wrath down back y plus rt
Brutality 2: Tread Lightly
forward back forward b , rt
· Only in Dragon's Fire Variation
· Final hit must come from an Enhanced Bicycle Kick forward back forward b , rt or Enhanced Bicycle Flurry forward back forward b plus rt , rt
Brutality 3: Hot Mess
back forward x plus rt
· Only in Dualist Variation
· Liu Kang must perform at least 5 Solar Flares back forward x during the match
· Final hit must come from a Solar Blast back forward x plus rt
Brutality 4: Kounter Top
down back a , rt
· Only in Flame Fist Variation
· Player must hold down during the final hit
· Final hit must come from an Enhanced Dragon Parry down back a , rt
Brutality 5: Hot Head
(Air) back forward x
· Available in all Variations
· Final hit must hit the opponent in the head
· Final hit must come from an Air projectile back forward x

Mileena

Fatality 1: Face Feast (Close)
down back down back a
Fatality 2: Tasty Treat (Close)
forward back forward back y
Klassic Fatality: Man-Eater (Close)
down down down down b
Stage Fatality (Close)
down down down x
Brutality 1: Impaler
back y , x , y plus b
· Only in Piercing Variation
· Player must press on x and y 5 times during final hit
· Final hit must come from the Sadistic Ways kombo back y , x , y plus b
Brutality 2: Fun Ride
back y , y , x plus a
· Only in Ethereal Variation
· Perform 5 Fade Aways forward back y during the match
· Final hit must come from Rider kombo back y , y , x plus a
Brutality 3: Early Lunch
back x , y , x plus a , up up y
· Only in Ravenous Variation
· Player must hold y during final kombo
· Final hit must come from the Quick Taste kombo back x , y , x plus a press up up y and hold y
Brutality 4: Tele-Splat
down down a
· Available in all Variations
· Player must hold up during final hit
· Final hit must come from a Tele-Kick down down a or Tele-Drop down down a plus rt
Brutality 5: High Roller
back down b
· Available in all Variations
· Mileena must connect 5 Ball Roll attacks during the match back down b
· Player must hold down during final hit
· The Final hit must come from a Ball Roll back down b or the second hit of Flip 'n' Roll back down b plus rt

Quan Chi

Fatality 1: Mind Game (Far)
forward back forward back b
Fatality 2: Both Ends (Close)
down forward back forward y
Stage Fatality (Close)
back forward down y
Brutality 1: Touch Of Death
down back x
· Only in Sorcerer Variation
· The opponent must be standing in the Final Hex spell circle down down y
· The opponent must be blocking during the final hit
· Final hit must come from a Ground Burst down back x
Brutality 2: Blood Shower
lb or x plus a
· Only in Warlock Variation
· Final hit must come from a throw lb or x plus a
Brutality 3: Puggles' Wrath
down forward a
· Only in Summoner Variation
· Must be Jump Distance away from the opponent
· The opponent must have at least 10% health remaining during final hit
· Press a more than b times during final hit
· Final hit must come from Demon Grab down forward a
Brutality 4: Skull Transplant
down back y
· Available in all Variations
· Must be Jump Distance away from the opponent
· Player must hold y during final hit
· Final hit must come from Skull down back y
Brutality 5: Kurb Stomp
down back b plus rt
· Available in all Variations
· Player must press down down down before the last head slam
· Final hit must come from Sky Crush down back b plus rt

Raiden

Fatality 1: Bug Eyes (Close)
forward back forward x
Fatality 2: Conducting Rod (Far)
down forward back forward b
Stage Fatality (Close)
down down down y
Brutality 1: Overload
back x , x , y , y
· Only in Thunder God Variation
· Perform a combo that does over 25% damage
· Final hit must come from the Lightning Strike kombo back x , x , y , y
Brutality 2: Inside You
back forward a plus rt , rt
· Only in Displacer Variation
· Raiden must perform 5 Teleports down up
· Final hit must come from a ground or air enhanced Electric Fly back forward a , rt or enhanced Thunder Fly back forward a plus rt , rt
Brutality 3: Power Outage
down forward b
· Only in Master of Storms Variation
· Must land a 10 hit kombo during the match
· Final hit must come from a Static Trap down forward b or Full Trap down forward b plus rt
Brutality 4: Dark Force
back x , x , x plus a
· Available in all Variations
· During the Power Discharge Kombo player must press forward back forward during electric zaps
· Final hit must come from the Power Discharge Kombo back x , x , x plus a
Brutality 5: Super Shocker
down forward y
· Available in all Variations
· Raiden must press y a times During the Electrocute
· Final hit must come Electrocute down forward y

Reptile

Fatality 1: Bad Breath (Close)
down forward down forward b
Fatality 2: Acid Bath (Close)
down down back forward x
Stage Fatality (Close)
forward down down rt
Brutality 1: Puke
forward y , x plus a
· Only in Deceptive Variation
· Perform y Acid Puddles down forward x plus rt during the match
· Final hit must come from the Slithering Slam Kombo forward y , x plus a or Swamp Slam Kombo forward y , x , x plus a
Brutality 2: Knee Kapper
back forward b plus rt
· Only in Nimble Variation
· Reptile must have Basilisk down down a or Basilisk Runner down down a plus rt active during final hit
· Final hit must come from a Slippery Slide back forward b plus rt
Brutality 3: Bo Dash
back forward y plus rt
· Only in Noxious Variation
· Reptile must have Poison Gas down down a active during final hit
· Final hit must come from a Reptilian Smash back forward y plus rt
Brutality 4: Heart Attack
back x
· Available in all Variations
· Reptile must connect a Tongue Slaps back x during the match
· Final hit must come from a Tongue Slap back x
Brutality 5: Acid Wash
down forward x
· Available in all Variations
· Reptile must do more than 20% damage with Acid Spit down forward x during the match
· Final hit must come from Acid Spit down forward x
Brutality 6: Bubble Head
down forward x
· Available in all Variations
· Reptile must do more than 20% damage with Acid Spit down forward x during the match
· hold up during Bubble Head Squence
· Final hit must come from Acid Spit down forward x

Scorpion

Fatality 1: Stop Ahead (Mid)
down back forward y
Fatality 2: Who's Next! (Mid)
down back forward up
Klassic Fatality: Toasty (Mid)
up up y
Stage Fatality (Close)
down down x
Brutality 1: Just A Scratch
forward y
· Only in Ninjutsu Variation
· Connect a Downfalls during the match back b
· Final hit must be Doom Blade forward y
Brutality 2: Nether Hole
down back x
· Only in Hellfire Variation
· Scorpion must have Flame Aura active down back b
· Must be Full Screen distance away from opponent
· Final hit must be from Fire Ball down back x or Hell Ball down back x plus rt
Brutality 3: Little Devil
down back b
· Only in Inferno Variation
· Scorpion must connect Minion Charge down back x Minion Drop down back y and Minion Grab down back b at least once
· Final hit must be from Minion Grab down back b or Minion hold down back b plus rt
Brutality 4: Shirai Ryu Fire
(Air) down back a plus rt
· Available in all Variations
· Final hit must be from Air Flameport (Air) down back a plus rt
Brutality 5: Get Over Here
back forward x plus rt , rt
· Available in all Variations
· Final hit must be enhanced Double Spear back forward x plus rt , rt

Shinnok

Fatality 1: The Grinder (Mid)
down back forward down up
Fatality 2: Flick Trick (Mid)
down up down up rt
Stage Fatality (Close)
down back forward forward
Brutality 1: Face Off
down back x
· Only in Impostor Variation
· Must be Jump Distance away from the opponent
· Final hit must come from Mimicry down back x
Brutality 2: Have A Nice Day
forward y , y , x plus a
· Only in Bone Shaper Variation
· Final hit must come from Deity kombo forward y , y , x plus a
Brutality 3: Hands Down
down back x
· Only in Necromancer Variation
· Must be Sweep distance away from opponent
· Player must hold down during final hit
· Final hit must come from Judgment Fist down back x or Judgment Smash down back x plus rt
Brutality 4: Skull Bash
lb or x plus a
· Available in all Variations
· Player must hold down during final hit
· Final hit must come from a throw lb or x plus a
Brutality 5: Gory Hole
back forward x
· Available in all Variations
· Player must hold x during final hit
· Final hit must come from Amulet Strike back forward x

Sonya

Fatality 1: Target Marked (Close)
down down back forward rt
Fatality 2: Head Hunter (Close)
forward back down back y
Klassic Fatality: Kiss Of Death (Mid)
up up back down
Stage Fatality (Close)
back forward down y
Brutality 1: Garro-That
down back x plus rt
· Only in Covert Ops Variation
· Connect a 10 hit kombo during the match
· Final hit must come from a Garrote Punish down back x plus rt , x or a
Brutality 2: Time Bomb
x , x , y
· Only in Demolition Variation
· Final hit must come from Boomer kombo x , x , y
Brutality 3: Kamikaze
down down x , a plus rt
· Only in Special Forces Variation
· The opponent must be blocking during the final hit
· Final hit must come from a Drone Kamikaze down down x , a plus rt
Brutality 4: Boot To Head
forward a
· Available in all Variations
· Sonya must have over 50% health remaining
· Final hit must come from Wrap Around forward a
Brutality 5: Thigh Master
back forward b
· Available in all Variations
· Must perform a 5 hit kombo that ends with a Leg Grab or Leg Slam
· Final hit must come from a Leg Grab back forward b or Leg Slam back forward b plus rt
Brutality 6: Pain And Agony
lt plus rt
· Available in all Variations
· Must win the first round with a X-Ray lt plus rt
· Final hit must come from Special Forces lt plus rt

Sub-Zero

Fatality 1: Chest Kold (Close)
back forward down back b
Fatality 2: Bed of Ice (Close)
down back down forward b
Klassic Fatality: Head Rip (Close)
forward down forward y
Stage Fatality (Close)
forward down back y
Brutality 1: Pick Your Brain
down back forward a
· Only in Cryomancer Variation
· Sub-Zero must perform a 6 hit kombo that ends with Polar Puncture down back forward a
· Final hit must come from Polar Puncture down back forward a
Brutality 2: Ice Cubed
back forward b plus rt
· Only in Unbreakable Variation
· Must have Frozen Aura active during final hit down back a
· Final hit must come from the Icy Slide back forward b plus rt
Brutality 3: Splitting Image
down back x
· Only in Grandmaster Variation
· Create Klone down back y or Ice Statue down back y plus rt
· Explode Klone with Ice Burst down back x or Frost Bomb down back x plus rt
· Player must hold back during final hit
· Final hit must come from exploding the Ice Klone
Brutality 4: Frozen Dinner
down y
· Available in all Variations
· Sub-Zero must freeze the opponent with an Ice Ball down forward y and perform Rising Fist down y or Upward Sword down y to the frozen opponent
· Final hit must come from Rising Fist down y or Upward Sword down y
Brutality 5: Snow Ball
down forward y plus rt
· Available in all Variations
· Must be Full Screen distance away from opponent
· Opponent must be frozen and final hit must come from an Ice Blast down forward y plus rt

Takeda

Fatality 1: Whip It Good (Mid)
down forward down back y
Fatality 2: Head Cage (Mid)
forward back down down x
Stage Fatality (Close)
up up up down
Brutality 1: Whip It Out
down back a plus rt
· Only in Shirai Ryu Variation
· Final hit must come from a Shirai Ryu Phase down back a plus rt
Brutality 2: Two-Sided
back forward y plus rt , rt
· Only in Lasher Variation
· Player must press down down down during final hit
· Final hit must come from a Whip Flurry back forward y plus rt , rt
Brutality 3: Force Slice
down back x
· Only in Ronin Variation
· Must Perform a Blade Drop down back x and keep the Blade on the ground until the final hit
· Final hit must come from a Blade Kall down back x or Blade Summon down back x plus rt
Brutality 4: Kool Whip
y , x , y
· Available in all Variations
· Final hit must come from Quick Learner Kombo or Low Swipe Kombo y , x , y
Brutality 5: Armless
lb or x plus a
· Available in all Variations
· Player must press x or y b times during final hit
· Final hit must come from a throw lb or x plus a

DLC Characters

Goro

Fatality 1: Peek-A-Boo (Close)
back forward down b
Fatality 2: Shokan Amputation (Close)
back down down up
Stage Fatality (Close)
down down down down x
Brutality 1: Chest Bump
back forward y
· Only in Kuatan Warrior Variation
· Must do 5 forwards dashes during the match
· Final hit must come from a Chest Lunge back forward y or Chest Charge back forward y plus rt
Brutality 2: Tail Spin
down back y plus rt
· Only in Dragon Fangs Variation
· Only the third hit of the final attack must connect
· Final hit must come from a Dragon Spin down back y plus rt
Brutality 3: Shokan Flame
back forward y plus rt
· Only in Tigrar Fury Variation
· Goro must be close to the opponent during the final hit
· Player must hold y during the final hit
· Final hit must come from a Dragon Torch back forward y plus rt
Brutality 4: Speed Bag
down back forward a
· Available in all Variations
· Player must hold forward during final hit
· Final hit must come from a Shokan Grab down back forward a or Shokan Slam down back forward a plus rt
Brutality 5: Krush
down up plus rt
· Available in all Variations
· Final hit must come from a Krush down up plus rt

Jason

Fatality 1: Kill For Mother (Mid)
down forward down forward y
Fatality 2: Sleeping Bag Killer (Mid)
down back forward b plus rt
Stage Fatality (Close)
down back forward forward
Brutality 1: Blood Bath
down forward x plus rt
· Only in Slasher Variation
· Player must hold up during final hit
· Final hit must come from Bloodlust down forward x plus rt
Brutality 2: Head Spin
down back forward y plus rt
· Only in Relentless Variation
· Must have Pursuit down down a active during final hit
· Final hit must come from Crippler down back forward y plus rt
Brutality 3: Spinal Tap
down back forward x
· Only in Unstoppable Variation
· Jason needs to be resurrected in the final round
· Final hit must come from Back Breaker down back forward x
Brutality 4: Go To Hell
lt plus rt
· Available in all Variations
· Jason must walk towards his opponent for a few steps before connecting the final hit
· Final hit must come from The Horror lt plus rt
Brutality 5: Blunt Trauma
back forward a plus rt
· Available in all Variations
· Final hit must come from Shoulder Charge back forward a plus rt or Temple Slam back forward a plus rt

Tanya

Fatality 1: Bloody Boots (Close)
forward down down back down
Fatality 2: Edenian Drill (Close)
back back forward forward b
Stage Fatality (Close)
up down up down b
Brutality 1: Backstabbed
down forward x plus rt
· Only in Kobu Jutsu Variation
· Must be Jump Distance away from the opponent
· Final hit of the match must come from a Tonfa Throw down forward x plus rt
Brutality 2: Watch This
(Air) down plus y , b
· Only in Dragon Naginata Variation
· Player must hold forward during final hit
· Player must be in Staff Stance (Air) down plus y
· Final hit must come from a Swing Kick b
Brutality 3: Pop Pop
down forward x plus rt
· Only in Pyromancer Variation
· Opponent must be covered in the Dark Shroud down forward y
· Final hit must come from a Surging Blast down forward x plus rt
Brutality 4: Romp Stomp
down back b plus rt
· Available in all Variations
· Player must hold down during final hit
· Final hit of the match must come from a Split Flip Kick down back b plus rt
Brutality 5: Top Off
lb or x plus a
· Available in all Variations
· Player must hold up during final hit
· Final hit of the match must come from a throw lb or x plus a

Predator

Fatality 1: Ghostin' Us (Close)
down down back forward x
Fatality 2: Certain Death (Mid)
down forward back up
Stage Fatality (Close)
forward down back up
Brutality 1: Final Kountdown
down back b
· Only in Warrior Variation
· Final hit must come from Self-Detonate down back b or Self-Destruct down back b plus rt
Brutality 2: Skinned Alive
down back b
· Only in Hunter Variation
· Final hit must come from Snag down back b or Trap down back b plus rt
Brutality 3: If It Bleeds
back forward a
· Only in Hish-Qu-Ten Variation
· Final hit must come from Plasma Shot back forward a
Brutality 4: Time To Bleed
lb or x plus a
· Available in all Variations
· Player must hold up during final hit
· Final hit must come from a throw lb or x plus a
Brutality 5: Anytime
lt plus rt
· Available in all Variations
· Player must hold down when triggering final hit
· Final hit must come from What The Hell lt plus rt

Tremor

Fatality 1: Stone Tomb (Mid)
down back forward back a
Fatality 2: Stalag-Might (Mid)
down forward back forward x
Stage Fatality (Close)
down down down b
Brutality 1: Rock Head
back forward y
· Only in Aftershock Variation
· Must be Jump Distance away from the opponent
· Final hit must come from Rock Toss back forward y or Boulder Throw back forward y plus rt
Brutality 2: It's Me Tremor
down back x
· Only in Metallic Variation
· Must be Jump Distance away from the opponent
· Must have Gold Skin active down down x
· Final hit must come from Gold Punch down back x or Gold Launch down back x plus rt
Brutality 3: Krystal Khaos
down forward a , forward plus rb
· Only in Crystalline Variation
· Tremor must perform Summon Krystal down forward a in the final round
· Final hit must come from throwing the summoned Krystal forward plus rb
Brutality 4: Rumble Trouble
down down b plus rt
· Available in all Variations
· Tremor must connect all a hits of the Ground Quake down down b plus rt
· Final hit must come from a Ground Quake down down b plus rt
Brutality 5: Blood Rock
lt plus rt
· Available in all Variations
· Player must hold down during the final hit
· Final hit must come from Rock Bottom lt plus rt

Bo' Rai Cho

Fatality 1: Booze You Lose (Close)
down down back forward x
Fatality 2: Bottoms Up (Close)
back forward down y
Stage Fatality (Close)
back forward back forward y
Brutality 1: Hot Foot
down forward x plus rt
· Only in Dragon Breath Variation
· Final hit must come from a Ground Blaze down forward x plus rt
Brutality 2: Blowing Chunks
down forward y plus rt
· Only in Drunken Master Variation
· Must be Level a Drunk
· Final hit must come from a Puke Spray down forward y plus rt
Brutality 3: Head On A Stick
back plus a , x plus a
· Only in Bartitsu Variation
· Final hit must be from the Razzle Dazzle kombo back plus a , x plus a
Brutality 4: Tubs Of Fun
back forward b
· Available in all Variations
· Must perform a Belly Bashes or Flying Kicks during the match
· Final hit must come from a Belly Bash or Flying Kick back forward b
Brutality 5: Fat Iron
lb or x plus a
· Available in all Variations
· Player must hold down during the final hit
· Final hit must come from a throw lb or x plus a

Triborg

Fatality 1: Team Work (Mid)
forward back forward forward
Fatality 2: Death Machine (Far)
forward down down up
Stage Fatality (Close)
down up rt
Brutality 1: Incoming
back forward x
· Only in Sektor (LK-9T9) Variation
· Must be Jump Distance away from the opponent
· Must shoot a Straight Missiles during the match
· Final hit must come from a Straight Missile back forward x
Brutality 2: HEAD'S UP
down back b
· Only in Cyrax (LK-4D4) Variation
· Player must hold down during the final hit
· Victim must be in the air during final hit
· Final hit must come from a Power Grab down back b or a Power Slam down back b plus rt
Brutality 3: Spear On The Head
back forward x
· Only in Smoke (LK-7T2) Variation
· Final hit must be from a Trident back forward x
Brutality 4: Friendship
lb or x plus a
· Available in all Variations
· Player must press x or y b times during final hit
· hold back for Cyrax assist
· hold forward for Sektor assist
· hold down for Smoke assist
Brutality 5: Head Strong
lt plus rt
· Available in all Variations
· Final hit must come from Cyber Initiative lt plus rt

Alien

Fatality 1: Killer Queen (Close)
down down back forward a
Fatality 2: Deadly Hybrid (Mid)
back forward down forward x
Stage Fatality (Close)
down down down a
Brutality 1: Acid Burn
(Air) down back y
· Only in Acidic Variation
· Final hit must come from an Air Exo Sting (Air) down back y or an Air Exo Splash (Air) down back y plus rt
Brutality 2: Alien Baby
down back x
· Only in Konjurer Variation
· Must connect x Facehugger during the first round down back x
· Final hit must be from an Ovomorph down back x or releasing a Facehugger from the Ovomorph
Brutality 3: The Slicer
down back x
· Only in Tarkatan Variation
· Final hit must come from a Chop Chop down back x or a Chop Chop Shop down back x plus rt
Brutality 4: Little Head
lb or x plus a
· Available in all Variations
· Player must hold forward during the final hit
· Final hit must come from a throw lb or x plus a
Brutality 5: Slash And Bash
down back a plus rt
· Available in all Variations
· Final hit must come from a Tail Grab down back a plus rt

Leatherface

Fatality 1: Seeing Double (Close)
forward back down x
Fatality 2: Hook And Sinker (Close)
back forward down forward a
Stage Fatality (Close)
forward back down up
Brutality 1: Half Slab
down back a , b
· Only in Killer Variation
· Final hit must come from Running Frenzy b while in the Berserker Stance down back a
Brutality 2: The Tenderizer
down back forward x
· Only in Butcher Variation
· Final hit must be from Skull Smash down back forward x
Brutality 3: Trimming The Fat
back forward y
· Only in Pretty Lady Variation
· Must be Jump Distance away from the opponent
· Final hit must be from Saw Toss back forward y
Brutality 4: Butcher Block
lt plus rt
· Available in all Variations
· Player must hold down during the final hit
· Final hit must come from Blood 'n' Guts lt plus rt
Brutality 5: Country-Fried
lb or x plus a
· Available in all Variations
· Player must hold forward during the final hit
· Final hit must come from a throw lb or x plus a

Stage Brutalities

Dead Woods

Stage Brutality 1
· Use 2 stage interactions during the match.
· Final hit must come from stage interaction (log on the floor at jump distance from opponent).

Outworld Marketplace

Stage Brutality 1
· Use 2 stage interactions during the match (except Blanche, the old lady).
· Final hit must come from stage interaction (Blanche) while also holding forward.
Stage Brutality 2
· Use 2 stage interactions during the match (except Blanche, the old lady).
· Final hit must come from stage interaction (Blanche) while also holding down.

The Kove

Stage Brutality 1
· Final hit must come from stage interaction (corpse that appears on the background) while also holding forward.
Stage Brutality 2
lt plus down plus y
· Finish the opponent with an uppercut while holding the change stance button.

Kuatan Jungle

Stage Brutality 1
· Use 2 stage interactions during the match.
· Final hit must come from stage interaction (skeleton statue at the middle of the stage).

Quan Chi's Fortress

Stage Brutality 1
· Final hit must come from stage interaction (Shao Kahn's Hammer).

Lin Kuei Palace

Stage Brutality 1
· Final hit must come from stage interaction (flame from statue) while also holding forward at jump distance from your opponent.

Finishers Lists from Other Games


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